Powered by Trinity Engine™
Zhen Zhang
Ex-Tencent (5 years, 100M+ DAU systems)
Raising: Pre-seed SAFE (post-money)
Initial allocation: $100K @ $10M cap
Remaining allocation: $200K @ $12M cap
Target: $300K (hard cap $500K)

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Voice is humanity's most natural output — but it was never designed to be consumed.
When you type, you process as you go: you choose words, restructure sentences, delete and rewrite. The output arrives already organized.
When you speak, none of that happens. You express first. The work of organizing, capturing, and making sense of it is deferred — to whoever is listening, or whatever machine comes next.
This isn't a recognition problem. Speech-to-text has existed for decades.
It's a context problem: the gap between heard and understood — between raw audio and something a human can skim, a system can query, or an AI can reason over — has never been closed.
Voice data today is linear, ephemeral, and unstructured by default. It can't be searched. It can't be cited. It can't be passed to a model as reliable context. Every generation of voice products hit the same ceiling: you could transcribe speech, but you couldn't use it.

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Two forces converged simultaneously — for the first time in history.

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1 hour audio → 30 seconds
Publication-ready output
Significant cost savings
† 120× speed | 90% zero-edit rate | 80% cost reduction are based on internal benchmarks. Full methodology and test conditions in Appendix.

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Technology sets our ceiling — product philosophy determines how far we go.
Text blocks reflow constantly, causing users to lose their place and experience motion sickness.
Constant text shifting forces the brain to re-anchor, creating a fundamental barrier to usability.
Caption containers use stable 3D coordinates so text appears in place without reflowing.
follow live conversations naturally without re-anchoring or motion sickness. Try it yourself — link below.

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We welcome technical due diligence at any level of scrutiny — and we'd love to show you what's already running in production. If you're building in spatial computing, accessibility, or voice infrastructure, let's talk.

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100% organic beta
Total platform usage
vs. 34–41% industry avg
From user survey
Whisper raw
Otter.ai
Descript
LansonAI
Scale to 30-40 paying users at $49.99/mo
$5K MRR (~100 paying users at $49.99/mo)

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† 120× speed and 90% zero-edit rate are based on internal benchmarks.
Full methodology and test conditions in Appendix.

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Systems Architecture at Scale
Five years at Tencent building and maintaining infrastructure serving 100M+ DAU
End-to-End Product Execution
Built Web, iOS, and Android — solo — in 6 months Everything included, end to end.
Taste and Product Judgment
Built and refined the product without a design team, PM, or marketing budget.
Full-stack product (Web / iOS / Android)
Trinity Engine processing pipeline
Serverless infrastructure with control center
127 active users, 523 hours processed
Patent design, write, filed and prosecuting
Brand identity, positioning & launch video

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Note: This pricing model reflects the current creator subscription tiers only. Lanson Live is not included here and will be monetized separately after broader product validation.
Free
Target: New users
$29.99/mo ($279/yr)
Target: Creators
$49.99/mo ($470/yr)
Target: Production studios
* LTV calculated based on Creator Pro tier ($49.99/mo), $15 COGS, and 5% monthly churn (industry benchmark). Blended ARPU across tiers TBD.
Trinity Engine™ as an embeddable SDK and hosted API for platforms, apps, and enterprises that need production-grade Voice Context delivery.
Usage-based API pricing (incl. Lanson Live real-time transcription API, planned) + platform integration contracts.
Conferencing tools, media platforms, accessibility layers, AR/MR OS vendors.
Apple, Meta, Google, spatial computing OEMs
Per-device royalty or platform integration license
Contingent on patent grant (12-18 months)
Hit $5K MRR and validate at least one repeatable acquisition channel
Scale to $15-20K MRR with positive unit economics on core channel(s)
Prepare seed/Series A with $30-50K+ MRR and institutional readiness (team, IP, metrics)

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The product, technical foundation, and market narrative are already in place. We are raising because growth is the next constraint.
Creator partnerships, content marketing, SEO/ASO, paid experiments to find a repeatable channel
Improving Trinity Engine™, UX, onboarding, analytics and self-serve flows
Server costs, tools, patent prosecution, basic operations
Launch paid tiers (Month 1)
Reach $5K MRR in 90 days (~100 paying users at $49.99/mo)
Establish at least one repeatable acquisition channel with positive unit economics
Maintain 6+ months runway at the end of this period to set up the next round

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Roadmap
Become the go-to production tool for professional content creators
Power enterprise transcription with human-level quality across languages
Own the language rendering layer for every spatial computing platform

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All performance claims are based on internal measurements and publicly available data. Full methodology available on request.
120×*
Measured end-to-end: 1 hour of audio processed in under 30 seconds using Trinity Engine's serverless parallel architecture. Benchmark conducted on internal test suite. Actual performance may vary by audio length.
90%*
Defined as: output requiring no human correction before publication. Measured across internal test sessions during beta. Sample size and methodology available on request.
80%*
Based on internal production cost benchmarks (measured) compared to publicly listed per-minute pricing from major providers including AssemblyAI, Deepgram, Comparison reflects cost-to-deliver, not retail pricing.

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LansonAI